import { SceneItemState } from "scenejs";
/**
* interface EffectState extends SceneItemState
* @typedef
* @memberof effects
* @see SceneItemState
*/
export interface EffectState extends SceneItemState {
[key: string]: any;
}
/**
* @typedef
* @memberof effects
*/
export interface KineticType {
leftProperty: string | string[];
topProperty: string | string[];
left: string | number;
top: string | number;
}